![]() Prices and a video tutorial will be released later next week. One of them is minting directly on our app, whereby the smart contract will randomly send to your wallet (your house will be a surprise, you will not be able to pick the house you want), which you have the chance to acquire a well-located, big size, or even a Guild house, for the lowest (minting) price.Īnd the second option is into the Marketplace, where the seller chooses the price, same as any other NFT, which will be on the well-known Opensea.io (the largest NFT Marketplace). There are two ways to purchase a house in the Kingdom Swap 2.0: You can have as many houses as you want in your wallet. Sending gold coins to the Reward Pool inside your house guarantees you a 10% bonus. Ankrahmun, Pyramid of the paladin and knight guild the pyramid next to stores here. Ab'Dendriel Underground, a little north of depot here. Adventurers Guild, In the middle of building here. I guess this explains why we've seen melee skills close the gap on highscores compared to distance skills in the last few years.Our Real Estate system will be launched next Friday ().ĭue to cryptocurrency market conditions we were holding back the launch, but as players are very anxious, we will launch it next week. Location: Are in all major cities and as well as inside the Adventurers' Guild building. The action of the muscle is to plantar flex (point foot downwards), to invert the ankle (turn the foot. The tibialis posterior muscle attaches the calf muscle to the bones on the inside of the foot. You could also use a tennis or lacrosse ball to aggressively work out the tissue along the shin. So in conclusion it looks like offline training a melee skill on a knight is 2x slower than online while offline training distance on a paladin is 4.4x slower than online. Be sure to mobilize the tissue in and around the shinbone (tibia). So looks like we can assume 4.4x slower for offline training as a paladin. In the first example with a bit of rounding offline training is 4.398x slower and in the second example it is 4.399x slower. I ran these calculations with spears as they are cheap and you didn't have to worry about killing the Target Dummy.įor a Paladin to get 1% of a distance skill from 100 to 101 would take 30 minute(s) 12 seconds of online skilling and 2 hour(s) 12 minute(s) 50 seconds offline.įor a Paladin to get 1% of a distance skill from 130 to 131 would take 8 hour(s) 46 minute(s) 46 seconds of online skilling and 1 day(s) 14 hour(s) 37 minute(s) 45 seconds offline. Also, the rate will change slightly based on what ammo you use. Again, offline training does not take into account the time taken to recover the offline training time. If we use similar examples for a paladin to calculate distance it is a little different because for distance skill you get approximately twice the benefit for getting a "blood hit" on your target vs getting the hit blocked so you will see a bigger gap here. In both of these examples offline training takes exactly twice as long as online training. Using the training calculator on ( ) Also, all of the offline times I mention will not include the time taken to regenerate any offline training if necessary.įor a Knight to get 1% of a melee skill from 100 to 101 would take 1 hour(s) 28 minute(s) 34 seconds of online skilling and 2 hour(s) 57 minute(s) 8 seconds offline.įor a Knight to get 1% of a melee skill from 130 to 131 would take 1 day(s) 1 hour(s) 45 minute(s) 10 seconds of online skilling and 2 day(s) 3 hour(s) 30 minute(s) 20 seconds offline.
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